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Old Aug 18, 2009, 03:14 AM // 03:14   #101
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I don't really miss the previous Ursan Blessing. Especially since back then I had a build that was much, much better. It made tanking and killing go together, like any wammos dream. Sadly, though, Steelfang Slash got nerfed and so the concept was murdered. Thanks, Anet!... Could've only nerfed PvP version since that was what your true aim was, ANET! xP
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Old Aug 18, 2009, 04:00 AM // 04:00   #102
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I miss the principle behind the skill (Easy to use for pugs, eliminates class discrimination, make end game areas more accessible, reduce grind from dungeons)...all of the problems which came flooding back the moment Ursan was nerfed. Don't really "miss" the skill itself though, I prefer that Anet get going and do an across the board skill buff / area tweak to make the game more pug friendly. The rit/paragon buff is a start, now for everything else.
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Old Aug 18, 2009, 04:07 AM // 04:07   #103
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Quote:
Originally Posted by UnChosen View Post
I miss the principle behind the skill (Easy to use for pugs, eliminates class discrimination, make end game areas more accessible, reduce grind from dungeons)...all of the problems which came flooding back the moment Ursan was nerfed. Don't really "miss" the skill itself though, I prefer that Anet get going and do an across the board skill buff / area tweak to make the game more pug friendly. The rit/paragon buff is a start, now for everything else.
That makes a lot of sense. You see Guild Wars is completely instanced when it comes to combat and therefor whatever you use to get through area really doesn't affect any other player directly that is, but indirectly, yes. And the only way it does directly is lowering ectoplasm and obsidian shard prices for the most part. The only people that QQ about that are the ones that aren't using their ectoplasm and obsidian shards to buy armor (hording, already have armor).
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Old Aug 18, 2009, 06:53 AM // 06:53   #104
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Ya know I kinda regret never using it, sounded like fun just not having to put forth any effort and finish shit in record time. But alas I saw it for what it was an only used it in the mission that required it.
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Old Aug 18, 2009, 07:22 AM // 07:22   #105
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I still see it being used in pugs. In DD I got 2 Ursans in a group. I guess people do not miss it but still use it.
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Old Aug 18, 2009, 07:32 AM // 07:32   #106
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Originally Posted by Cloud_Deven View Post
When was that pre-pvx?
I think he means "pre-Observer Mode".
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Old Aug 18, 2009, 09:50 AM // 09:50   #107
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I don't miss it at all. Same reason as in many of the other posts (never used it, better pug finding, more variety, etc.)
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Old Aug 18, 2009, 10:31 AM // 10:31   #108
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no i don't miss it, frankly b/c i never used it ... i was never a fan of it, being that i felt it took all the skill out of the game. Creation of builds that are better than others, was jst dominated by the amount of time ppl have put into a game that has no real baring on their life. REAL BUILDS ALL THE WAY
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Old Aug 18, 2009, 11:53 AM // 11:53   #109
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I wasn't even into gw at the time ursan was overpowered and everybody was using it, but I keep getting asked how did I get my tormented shields and other valuable items, because those people who asked me saw tons of players, who, after playing like 3-4 months, got their obby armors and full tormented sets and stuff. So, from what I get, Ursan was way too overpowered, as everybody could farm ectos and stuff, and it required almost no skill. So maybe it's better like this.
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Old Aug 18, 2009, 05:33 PM // 17:33   #110
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Personally, Anet left it to long to fix the UB, and by the time they did there ingame economy was well and truly shot, with no major addons to the game coming, and everyone waiting for GW2, id personally have no issue with them restoring it to its former, fact is, people want to grind the elite areas, UB made it easier for them, if it takes you 2 hours to grind an area that took 30 mins before, you get bored, and leave the game.

Also, with the ones that got to use it, some got super rich, anyone playing the game now got screwed because of it.

Will Anet restore it, not likely.
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Old Aug 18, 2009, 05:57 PM // 17:57   #111
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I miss it because it was a good form of income when using it in DoA =(
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Old Aug 18, 2009, 06:03 PM // 18:03   #112
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Hell yea I miss it!
I'm way too lazy to work for my titles. thats why I just run discord now. <_<
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Old Aug 18, 2009, 06:51 PM // 18:51   #113
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I just miss reading all the Q_Q threads about it.
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Old Aug 18, 2009, 07:43 PM // 19:43   #114
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Quote:
Originally Posted by Abedeus View Post
I think he means "pre-Observer Mode".
I meant wiki pvx, the place where all the "staple" builds are from. imo no such thing are original since that came out. One person posts a build and then 1/2 of the GW community uses it.

Last edited by Cloud_Deven; Aug 18, 2009 at 09:04 PM // 21:04..
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Old Aug 18, 2009, 10:00 PM // 22:00   #115
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No, not even remotely. Ha, I only got it because i thought it would make me look like a bear, and it didn't, which was a bummer. lol, then i went and did somethin' else, but i forget what
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Old Aug 18, 2009, 10:10 PM // 22:10   #116
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Yes. Because if you had max rank you would get accepted into HM pugs instantly for vanquish/Dungeons/elite missions. now you have to be a perma or 600/smiter to pretty much pug anything.

Ursan was abused but A you got partys. B it was slower than perma's running around uw so it would have done the economy better to keep it.
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Old Aug 18, 2009, 10:45 PM // 22:45   #117
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Yes, I miss it. I've rarely had a decent pug since it was nerfed. It allowed people to get togeather to have fun regardless of their class. Its all back to people going off to solo stuff now. I'd much rather have an overpowered group experience than hundreds of perma's running around alone.

I find it somewhat ironic that many of the people that cried for the nerf because they couldn't get into groups are now having a solo experience.
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Old Aug 19, 2009, 12:52 AM // 00:52   #118
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Quote:
Originally Posted by Clone View Post
I find it somewhat ironic that many of the people that cried for the nerf because they couldn't get into groups are now having a solo experience.
Agreed. Apparently having a full team of "Solo'ers" is much better then a full team of Ursans.

I remember the best argument people could come up with was...

Even though "any" class can use Ursan you were not really playing your class the way it was meant to be played. Well with the current Perma meta in PvE you still can't play your Mesmer, Paragon, Derv etc... Some of you people are way to smart for this game.
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Old Aug 19, 2009, 03:39 AM // 03:39   #119
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I think pugs miss ursan. Guildgroups always had better options (and more effective pve skills as well), and H/H didn't really have much use for just 1 bear.
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Old Aug 19, 2009, 03:45 AM // 03:45   #120
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I'm glad it's gone... and I pug a lot.
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